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Season One Adventure Path licensed for use with

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A twist of fate leads a team of espers to uncover a deadly secret that threatens all life in the Silrayne Arc.

Shadow of the Zephyr is the first season of official storyline adventure paths for the Esper Genesis RPG. Each adventure can be played as standalone, or as a complete, episodic series of adventures. They are licensed for use with the Crucible Corps organized play campaign.

The following episodes are currently available:

Basilisk Rendezvous (EGCC01-01)

A salvage expedition leads to an abandoned cargo ship that looks like it’s been rotting away for years.

Luckily, they’ve gotten a good tip on coordinates out in the nearby wilds that point to its location. All they have to do is make it flight worthy and take it back to the assigned rendezvous point.

How hard could that be?

Crisis at Pel Tavaria (EGCC01-02)

A simple delivery job embroils the team in an underworld conspiracy that threatens the lives of everyone on the Pel Tavaria space station.

With the looming threat of an unknown enemy, a disreputable club owner may be the team’s only chance to evade their pursuers and escape the station alive.

Voices Beyond the Veil (EGCC01-03)

A simple delivery job embroils the team in an underworld conspiracy that threatens the lives of everyone on the Pel Tavaria space station.

With the looming threat of an unknown enemy, a disreputable club owner may be the team’s only chance to evade their pursuers and escape the station alive.

Secrets in Silver (EGCC01-04)

A new mission brings the team to Silrayne Prime where they play bodyguard to the Silrayne Arc’s most famous pop music icon.

Their mission quickly turns into a lot more than they bargained for.

The Long Winter (EGCC01-05)

Brutality and betrayal take center stage as the team is caught in the midst of a conflict between former allies.

Friend and foe must be chosen while being pursued by a powerful enemy.

Viral Fallout (EGCC01-06)

A deadly nanovirus brings the team to the sublevels of New York City, where they must infiltrate the battle-scarred demilitarized zone of the undercity’s dreaded Sector 77.

Sensations of Bliss (EGCC01-07)

Following a lead, the team investigates the whereabouts of a missing media icon, and how she may be connected to a sinister force that threatens the lives of all residents in the Bastion.

Altai Media Presents... (EGCC01-08)

On the run and in more danger than ever, the team has only one chance to clear their names and rescue the Bastion from a devastating fate.

Stormfall (EGCC01-09)

Following a distress call left by an old acquaintance, the team infiltrates an abandoned research base.

A final showdown awaits them against a rogue faction of techno-zealots and their deranged ringleader..

Aftermath (EGCC01-10)

The search for the Technocracy’s hidden stronghold leads the team to an uncharted region rumored to be the resting place of an legendary item of immense power.

On a planet ravaged by war, can the heroes find a way to secure the ancient device?